1107 lines
30 KiB
C
1107 lines
30 KiB
C
/* USER CODE BEGIN Header */
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/**
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******************************************************************************
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* @file : main.c
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* @brief : Main program body
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******************************************************************************
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* @attention
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*
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* Copyright (c) 2025 STMicroelectronics.
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* All rights reserved.
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*
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* This software is licensed under terms that can be found in the LICENSE file
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* in the root directory of this software component.
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* If no LICENSE file comes with this software, it is provided AS-IS.
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*
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******************************************************************************
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*/
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/* USER CODE END Header */
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/* Includes ------------------------------------------------------------------*/
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#include "main.h"
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#include "cmsis_os.h"
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/* Private includes ----------------------------------------------------------*/
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/* USER CODE BEGIN Includes */
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#include "ili9341.h"
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#include "ili9341_touch.h"
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/* USER CODE END Includes */
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/* Private typedef -----------------------------------------------------------*/
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/* USER CODE BEGIN PTD */
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/* USER CODE END PTD */
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/* Private define ------------------------------------------------------------*/
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/* USER CODE BEGIN PD */
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/* USER CODE END PD */
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/* Private macro -------------------------------------------------------------*/
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/* USER CODE BEGIN PM */
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/* USER CODE END PM */
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/* Private variables ---------------------------------------------------------*/
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SPI_HandleTypeDef hspi1;
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SPI_HandleTypeDef hspi2;
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TIM_HandleTypeDef htim1;
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TIM_HandleTypeDef htim4;
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TIM_HandleTypeDef htim5;
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UART_HandleTypeDef huart6;
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/* Definitions for touchhistory */
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osThreadId_t touchhistoryHandle;
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const osThreadAttr_t touchhistory_attributes = {
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.name = "touchhistory",
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.stack_size = 128 * 4,
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.priority = (osPriority_t) osPriorityNormal,
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};
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/* Definitions for draw */
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osThreadId_t drawHandle;
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const osThreadAttr_t draw_attributes = {
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.name = "draw",
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.stack_size = 128 * 4,
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.priority = (osPriority_t) osPriorityLow,
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};
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/* Definitions for reactiongame */
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osThreadId_t reactiongameHandle;
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const osThreadAttr_t reactiongame_attributes = {
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.name = "reactiongame",
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.stack_size = 128 * 4,
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.priority = (osPriority_t) osPriorityLow,
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};
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/* Definitions for gamepicker */
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osThreadId_t gamepickerHandle;
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const osThreadAttr_t gamepicker_attributes = {
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.name = "gamepicker",
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.stack_size = 128 * 4,
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.priority = (osPriority_t) osPriorityLow,
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};
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/* Definitions for presses */
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osMessageQueueId_t pressesHandle;
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const osMessageQueueAttr_t presses_attributes = {
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.name = "presses"
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};
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/* Definitions for display */
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osMutexId_t displayHandle;
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const osMutexAttr_t display_attributes = {
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.name = "display"
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};
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/* USER CODE BEGIN PV */
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/* USER CODE END PV */
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/* Private function prototypes -----------------------------------------------*/
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void SystemClock_Config(void);
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static void MX_GPIO_Init(void);
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static void MX_SPI1_Init(void);
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static void MX_SPI2_Init(void);
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static void MX_TIM1_Init(void);
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static void MX_TIM4_Init(void);
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static void MX_TIM5_Init(void);
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static void MX_USART6_UART_Init(void);
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void StartTouchHist(void *argument);
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void snakegame(void *argument);
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void startreactiongame(void *argument);
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void gamepicker_entry(void *argument);
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/* USER CODE BEGIN PFP */
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/* USER CODE END PFP */
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/* Private user code ---------------------------------------------------------*/
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/* USER CODE BEGIN 0 */
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#define touchbuffersize 50
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struct {
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int x[touchbuffersize];
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int y[touchbuffersize];
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} touchcoord;
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void titlescreen() {
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ILI9341_FillScreen(ILI9341_WHITE);
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char str[50];
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sprintf(str, "snake");
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ILI9341_WriteString(320 / 2 - 100, 240 / 2, str, Font_11x18,
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ILI9341_MAGENTA, ILI9341_WHITE);
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sprintf(str, "1v1");
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ILI9341_WriteString(320 / 2 + 100, 240 / 2, str, Font_11x18,
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ILI9341_MAGENTA, ILI9341_WHITE);
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}
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#define FLASH_USER_ADDR ((uint32_t)0x0803F000) // Last 4 KB
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void Flash_Write_HighScore(uint32_t highscore) {
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HAL_FLASH_Unlock();
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// Erase the sector first
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FLASH_EraseInitTypeDef EraseInitStruct;
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uint32_t PageError = 0;
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EraseInitStruct.TypeErase = FLASH_TYPEERASE_SECTORS;
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EraseInitStruct.VoltageRange = FLASH_VOLTAGE_RANGE_3;
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EraseInitStruct.Sector = FLASH_SECTOR_5;
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EraseInitStruct.NbSectors = 1;
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if (HAL_FLASHEx_Erase(&EraseInitStruct, &PageError) != HAL_OK) {
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// Handle error
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return;
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}
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// Program the word
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if (HAL_FLASH_Program(FLASH_TYPEPROGRAM_WORD, FLASH_USER_ADDR, highscore)
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!= HAL_OK) {
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// Handle error
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}
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HAL_FLASH_Lock();
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}
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uint32_t Flash_Read_HighScore(void) {
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return *(uint32_t*) FLASH_USER_ADDR;
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}
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struct Snake {
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// Snake head coordinates (x-axis, y-axis)
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int x, y;
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// Food coordinates
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int fruitCordX, fruitCordY;
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// Player's score
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int playerScore;
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// Tail coordinates
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int TailX[100], TailY[100];
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// Tail length
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int TailLen;
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// Movement direction
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enum Direction {
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STOP = 0, LEFT, RIGHT, UP, DOWN
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} Dir;
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int gamesizewidth; //number of " pixels " in the horizontal
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int gamesizeheight;
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int TailPendingDeletionX;
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int TailPendingDeletionY;
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// Game over flag
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bool isGameOver;
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} snake;
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// Function to initialize game variables
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void GameInit() {
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snake.gamesizeheight = 6;
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snake.gamesizewidth = 8;
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snake.isGameOver = false;
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snake.Dir = STOP;
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snake.x = snake.gamesizewidth / 2;
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snake.y = snake.gamesizeheight / 2;
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snake.fruitCordX = rand() % snake.gamesizewidth;
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snake.fruitCordY = rand() % snake.gamesizeheight;
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snake.playerScore = 0;
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snake.TailLen = 0;
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if (osMutexAcquire(displayHandle, osWaitForever) == osOK) {
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ILI9341_FillScreen(ILI9341_WHITE);
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osMutexRelease(displayHandle);
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}
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}
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// Function for updating the game state
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void UpdateGame() {
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int prevX = snake.TailX[0];
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int prevY = snake.TailY[0];
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int prev2X, prev2Y;
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snake.TailX[0] = snake.x;
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snake.TailY[0] = snake.y;
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snake.TailPendingDeletionX = snake.TailX[snake.TailLen];
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snake.TailPendingDeletionY = snake.TailY[snake.TailLen];
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for (int i = 1; i < snake.TailLen; i++) {
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prev2X = snake.TailX[i];
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prev2Y = snake.TailY[i];
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snake.TailX[i] = prevX;
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snake.TailY[i] = prevY;
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prevX = prev2X;
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prevY = prev2Y;
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}
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char dir;
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// check the queue non blocking
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osStatus_t status = osMessageQueueGet(pressesHandle, &dir, NULL, 0); // 0 = no wait
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if (status == osOK) {
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switch (dir) {
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case 'L':
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snake.Dir = LEFT;
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break;
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case 'R':
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snake.Dir = RIGHT;
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break;
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case 'U':
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snake.Dir = UP;
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break;
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case 'D':
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snake.Dir = DOWN;
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break;
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}
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}
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switch (snake.Dir) {
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case LEFT:
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snake.x--;
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break;
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case RIGHT:
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snake.x++;
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break;
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case UP:
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snake.y--;
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break;
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case DOWN:
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snake.y++;
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break;
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}
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// Checks for snake's collision with the wall
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if (snake.x >= snake.gamesizewidth || snake.x < 0
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|| snake.y >= snake.gamesizeheight || snake.y < 0)
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snake.isGameOver = true;
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// Checks for collision with the tail (o)
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for (int i = 0; i < snake.TailLen; i++) {
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if (snake.TailX[i] == snake.x && snake.TailY[i] == snake.y)
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snake.isGameOver = true;
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}
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// Checks for snake's collision with the food (#)
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if (snake.x == snake.fruitCordX && snake.y == snake.fruitCordY) {
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snake.playerScore += 10;
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snake.fruitCordX = rand() % snake.gamesizewidth;
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snake.fruitCordY = rand() % snake.gamesizeheight;
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snake.TailLen++;
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}
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if (snake.isGameOver) {
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if (osMutexAcquire(displayHandle, osWaitForever) == osOK) {
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if (Flash_Read_HighScore() > snake.playerScore) {
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char str[50];
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sprintf(str, "Highscore Remains: %lu", Flash_Read_HighScore());
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ILI9341_WriteString(320 / 2 - 70, 240 / 2, str, Font_11x18,
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ILI9341_MAGENTA, ILI9341_WHITE);
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} else {
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char str[50];
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sprintf(str, "New Highscore: %lu", snake.playerScore);
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ILI9341_WriteString(320 / 2 - 70, 240 / 2, str, Font_11x18,
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ILI9341_MAGENTA, ILI9341_WHITE);
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Flash_Write_HighScore(snake.playerScore);
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}
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osMutexRelease(displayHandle);
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}
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}
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}
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// Function to handle user UserInput
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int prevpressed;
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void UserInput() {
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// Checks if a key is pressed or not
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//case 'a':
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// snake.Dir = LEFT;
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uint16_t x, y;
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if (ILI9341_TouchGetCoordinates(&x, &y)) { // Only act if touch detected
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for (int i = 0; i < touchbuffersize - 1; i++) {
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touchcoord.x[i] = touchcoord.x[i + 1];
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touchcoord.y[i] = touchcoord.y[i + 1];
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}
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touchcoord.x[touchbuffersize - 1] = x;
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touchcoord.y[touchbuffersize - 1] = y;
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char dir;
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if (x < 107) {
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dir = 'L'; // Left
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} else if (x > 213) {
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dir = 'R'; // Right
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} else if (y > 120) {
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dir = 'U'; // Up
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} else {
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dir = 'D'; // Down
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}
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// Send the direction to the queue
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if (!prevpressed && ILI9341_TouchPressed()) {
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osStatus_t status = osMessageQueuePut(pressesHandle, &dir, 0, 0);
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if (status != osOK) {
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// Optional: Handle error
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}
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}
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prevpressed = 1;
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} else {
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prevpressed = 0;
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//give illegal coords
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//if it is already we can skip it
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if (touchcoord.x[0] != ILI9341_WIDTH) { //is the last buffer coord illegal?
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for (int i = 0; i < touchbuffersize - 1; i++) {
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touchcoord.x[i] = touchcoord.x[i + 1];
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touchcoord.y[i] = touchcoord.y[i + 1];
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}
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touchcoord.x[touchbuffersize - 1] = ILI9341_WIDTH;
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touchcoord.y[touchbuffersize - 1] = ILI9341_HEIGHT;
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}
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}
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}
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// Function for creating the game board & rendering
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void GameRender() {
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// Creating top walls
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// Creating side walls
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//ILI9341_FillRectangle(j, i, ILI9341_WIDTH/snake.gamesizewidth, ILI9341_HEIGHT/snake.gamesizeheight, ILI9341_YELLOW);
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ILI9341_FillScreen(ILI9341_WHITE);
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for (int x = 0; x < snake.gamesizewidth; x++) {
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for (int y = 0; y <= snake.gamesizeheight; y++) {
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if (x == snake.x && y == snake.y) {
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if (osMutexAcquire(displayHandle, osWaitForever) == osOK) {
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ILI9341_FillRectangle(
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(x * ILI9341_WIDTH) / snake.gamesizewidth,
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(y * ILI9341_HEIGHT) / snake.gamesizeheight,
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ILI9341_WIDTH / snake.gamesizewidth,
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ILI9341_HEIGHT / snake.gamesizeheight,
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ILI9341_BLACK);
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osMutexRelease(displayHandle);
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}
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}
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//cout << "O";
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// Creating the sanke's food with '#'
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else if (x == snake.fruitCordX && y == snake.fruitCordY) {
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if (osMutexAcquire(displayHandle, osWaitForever) == osOK) {
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ILI9341_FillRectangle(
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(x * ILI9341_WIDTH) / snake.gamesizewidth,
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(y * ILI9341_HEIGHT) / snake.gamesizeheight,
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ILI9341_WIDTH / snake.gamesizewidth,
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ILI9341_HEIGHT / snake.gamesizeheight, ILI9341_RED);
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osMutexRelease(displayHandle);
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}
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}
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//cout << "#";
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// Creating snake's head with 'O'
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else if (snake.TailX[0] == x && snake.TailY[0] == y) {
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if (osMutexAcquire(displayHandle, osWaitForever) == osOK) {
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ILI9341_FillRectangle(
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(x * ILI9341_WIDTH) / snake.gamesizewidth,
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(y * ILI9341_HEIGHT) / snake.gamesizeheight,
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ILI9341_WIDTH / snake.gamesizewidth,
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ILI9341_HEIGHT / snake.gamesizeheight,
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ILI9341_GREEN);
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osMutexRelease(displayHandle);
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}
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} else if (snake.TailPendingDeletionX == x
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&& snake.TailPendingDeletionY == y) {
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if (osMutexAcquire(displayHandle, osWaitForever) == osOK) {
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ILI9341_FillRectangle(
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(x * ILI9341_WIDTH) / snake.gamesizewidth,
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(y * ILI9341_HEIGHT) / snake.gamesizeheight,
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ILI9341_WIDTH / snake.gamesizewidth,
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ILI9341_HEIGHT / snake.gamesizeheight,
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ILI9341_WHITE);
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osMutexRelease(displayHandle);
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}
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}
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}
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}
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}
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/* USER CODE END 0 */
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/**
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* @brief The application entry point.
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* @retval int
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*/
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int main(void)
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{
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/* USER CODE BEGIN 1 */
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/* USER CODE END 1 */
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/* MCU Configuration--------------------------------------------------------*/
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/* Reset of all peripherals, Initializes the Flash interface and the Systick. */
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HAL_Init();
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/* USER CODE BEGIN Init */
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ILI9341_Init();
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/* USER CODE END Init */
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/* Configure the system clock */
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SystemClock_Config();
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/* USER CODE BEGIN SysInit */
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/* USER CODE END SysInit */
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/* Initialize all configured peripherals */
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MX_GPIO_Init();
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MX_SPI1_Init();
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MX_SPI2_Init();
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MX_TIM1_Init();
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MX_TIM4_Init();
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MX_TIM5_Init();
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MX_USART6_UART_Init();
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/* USER CODE BEGIN 2 */
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/* USER CODE END 2 */
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/* Init scheduler */
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osKernelInitialize();
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/* Create the mutex(es) */
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/* creation of display */
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displayHandle = osMutexNew(&display_attributes);
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/* USER CODE BEGIN RTOS_MUTEX */
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/* add mutexes, ... */
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/* USER CODE END RTOS_MUTEX */
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/* USER CODE BEGIN RTOS_SEMAPHORES */
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/* add semaphores, ... */
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/* USER CODE END RTOS_SEMAPHORES */
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/* USER CODE BEGIN RTOS_TIMERS */
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/* start timers, add new ones, ... */
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/* USER CODE END RTOS_TIMERS */
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/* Create the queue(s) */
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/* creation of presses */
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pressesHandle = osMessageQueueNew (16, sizeof(char), &presses_attributes);
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/* USER CODE BEGIN RTOS_QUEUES */
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/* add queues, ... */
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/* USER CODE END RTOS_QUEUES */
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/* Create the thread(s) */
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/* creation of touchhistory */
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touchhistoryHandle = osThreadNew(StartTouchHist, NULL, &touchhistory_attributes);
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/* creation of draw */
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drawHandle = osThreadNew(snakegame, NULL, &draw_attributes);
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/* creation of reactiongame */
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reactiongameHandle = osThreadNew(startreactiongame, NULL, &reactiongame_attributes);
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/* creation of gamepicker */
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gamepickerHandle = osThreadNew(gamepicker_entry, NULL, &gamepicker_attributes);
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/* USER CODE BEGIN RTOS_THREADS */
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/* add threads, ... */
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titlescreen();
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char dir;
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// check the queue blocking
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osStatus_t status = osMessageQueueGet(pressesHandle, &dir, NULL,
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osWaitForever); // blocking
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if (dir == 'L')
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drawHandle = osThreadNew(snakegame, NULL, &draw_attributes);
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if (dir == 'R')
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reactiongameHandle = osThreadNew(startreactiongame, NULL,
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&reactiongame_attributes);
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/* USER CODE END RTOS_THREADS */
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/* USER CODE BEGIN RTOS_EVENTS */
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/* add events, ... */
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/* USER CODE END RTOS_EVENTS */
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/* Start scheduler */
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osKernelStart();
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/* We should never get here as control is now taken by the scheduler */
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/* Infinite loop */
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/* USER CODE BEGIN WHILE */
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while (1) {
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/* USER CODE END WHILE */
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/* USER CODE BEGIN 3 */
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}
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/* USER CODE END 3 */
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|
}
|
|
|
|
/**
|
|
* @brief System Clock Configuration
|
|
* @retval None
|
|
*/
|
|
void SystemClock_Config(void)
|
|
{
|
|
RCC_OscInitTypeDef RCC_OscInitStruct = {0};
|
|
RCC_ClkInitTypeDef RCC_ClkInitStruct = {0};
|
|
|
|
/** Configure the main internal regulator output voltage
|
|
*/
|
|
__HAL_RCC_PWR_CLK_ENABLE();
|
|
__HAL_PWR_VOLTAGESCALING_CONFIG(PWR_REGULATOR_VOLTAGE_SCALE2);
|
|
|
|
/** Initializes the RCC Oscillators according to the specified parameters
|
|
* in the RCC_OscInitTypeDef structure.
|
|
*/
|
|
RCC_OscInitStruct.OscillatorType = RCC_OSCILLATORTYPE_HSI;
|
|
RCC_OscInitStruct.HSIState = RCC_HSI_ON;
|
|
RCC_OscInitStruct.HSICalibrationValue = RCC_HSICALIBRATION_DEFAULT;
|
|
RCC_OscInitStruct.PLL.PLLState = RCC_PLL_NONE;
|
|
if (HAL_RCC_OscConfig(&RCC_OscInitStruct) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
|
|
/** Initializes the CPU, AHB and APB buses clocks
|
|
*/
|
|
RCC_ClkInitStruct.ClockType = RCC_CLOCKTYPE_HCLK|RCC_CLOCKTYPE_SYSCLK
|
|
|RCC_CLOCKTYPE_PCLK1|RCC_CLOCKTYPE_PCLK2;
|
|
RCC_ClkInitStruct.SYSCLKSource = RCC_SYSCLKSOURCE_HSI;
|
|
RCC_ClkInitStruct.AHBCLKDivider = RCC_SYSCLK_DIV1;
|
|
RCC_ClkInitStruct.APB1CLKDivider = RCC_HCLK_DIV1;
|
|
RCC_ClkInitStruct.APB2CLKDivider = RCC_HCLK_DIV1;
|
|
|
|
if (HAL_RCC_ClockConfig(&RCC_ClkInitStruct, FLASH_LATENCY_0) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* @brief SPI1 Initialization Function
|
|
* @param None
|
|
* @retval None
|
|
*/
|
|
static void MX_SPI1_Init(void)
|
|
{
|
|
|
|
/* USER CODE BEGIN SPI1_Init 0 */
|
|
|
|
/* USER CODE END SPI1_Init 0 */
|
|
|
|
/* USER CODE BEGIN SPI1_Init 1 */
|
|
|
|
/* USER CODE END SPI1_Init 1 */
|
|
/* SPI1 parameter configuration*/
|
|
hspi1.Instance = SPI1;
|
|
hspi1.Init.Mode = SPI_MODE_MASTER;
|
|
hspi1.Init.Direction = SPI_DIRECTION_2LINES;
|
|
hspi1.Init.DataSize = SPI_DATASIZE_8BIT;
|
|
hspi1.Init.CLKPolarity = SPI_POLARITY_LOW;
|
|
hspi1.Init.CLKPhase = SPI_PHASE_1EDGE;
|
|
hspi1.Init.NSS = SPI_NSS_SOFT;
|
|
hspi1.Init.BaudRatePrescaler = SPI_BAUDRATEPRESCALER_2;
|
|
hspi1.Init.FirstBit = SPI_FIRSTBIT_MSB;
|
|
hspi1.Init.TIMode = SPI_TIMODE_DISABLE;
|
|
hspi1.Init.CRCCalculation = SPI_CRCCALCULATION_DISABLE;
|
|
hspi1.Init.CRCPolynomial = 10;
|
|
if (HAL_SPI_Init(&hspi1) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
/* USER CODE BEGIN SPI1_Init 2 */
|
|
|
|
/* USER CODE END SPI1_Init 2 */
|
|
|
|
}
|
|
|
|
/**
|
|
* @brief SPI2 Initialization Function
|
|
* @param None
|
|
* @retval None
|
|
*/
|
|
static void MX_SPI2_Init(void)
|
|
{
|
|
|
|
/* USER CODE BEGIN SPI2_Init 0 */
|
|
|
|
/* USER CODE END SPI2_Init 0 */
|
|
|
|
/* USER CODE BEGIN SPI2_Init 1 */
|
|
|
|
/* USER CODE END SPI2_Init 1 */
|
|
/* SPI2 parameter configuration*/
|
|
hspi2.Instance = SPI2;
|
|
hspi2.Init.Mode = SPI_MODE_MASTER;
|
|
hspi2.Init.Direction = SPI_DIRECTION_2LINES;
|
|
hspi2.Init.DataSize = SPI_DATASIZE_8BIT;
|
|
hspi2.Init.CLKPolarity = SPI_POLARITY_LOW;
|
|
hspi2.Init.CLKPhase = SPI_PHASE_1EDGE;
|
|
hspi2.Init.NSS = SPI_NSS_SOFT;
|
|
hspi2.Init.BaudRatePrescaler = SPI_BAUDRATEPRESCALER_32;
|
|
hspi2.Init.FirstBit = SPI_FIRSTBIT_MSB;
|
|
hspi2.Init.TIMode = SPI_TIMODE_DISABLE;
|
|
hspi2.Init.CRCCalculation = SPI_CRCCALCULATION_DISABLE;
|
|
hspi2.Init.CRCPolynomial = 10;
|
|
if (HAL_SPI_Init(&hspi2) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
/* USER CODE BEGIN SPI2_Init 2 */
|
|
|
|
/* USER CODE END SPI2_Init 2 */
|
|
|
|
}
|
|
|
|
/**
|
|
* @brief TIM1 Initialization Function
|
|
* @param None
|
|
* @retval None
|
|
*/
|
|
static void MX_TIM1_Init(void)
|
|
{
|
|
|
|
/* USER CODE BEGIN TIM1_Init 0 */
|
|
|
|
/* USER CODE END TIM1_Init 0 */
|
|
|
|
TIM_Encoder_InitTypeDef sConfig = {0};
|
|
TIM_MasterConfigTypeDef sMasterConfig = {0};
|
|
|
|
/* USER CODE BEGIN TIM1_Init 1 */
|
|
|
|
/* USER CODE END TIM1_Init 1 */
|
|
htim1.Instance = TIM1;
|
|
htim1.Init.Prescaler = 0;
|
|
htim1.Init.CounterMode = TIM_COUNTERMODE_UP;
|
|
htim1.Init.Period = 65535;
|
|
htim1.Init.ClockDivision = TIM_CLOCKDIVISION_DIV1;
|
|
htim1.Init.RepetitionCounter = 0;
|
|
htim1.Init.AutoReloadPreload = TIM_AUTORELOAD_PRELOAD_DISABLE;
|
|
sConfig.EncoderMode = TIM_ENCODERMODE_TI12;
|
|
sConfig.IC1Polarity = TIM_ICPOLARITY_RISING;
|
|
sConfig.IC1Selection = TIM_ICSELECTION_DIRECTTI;
|
|
sConfig.IC1Prescaler = TIM_ICPSC_DIV1;
|
|
sConfig.IC1Filter = 0;
|
|
sConfig.IC2Polarity = TIM_ICPOLARITY_RISING;
|
|
sConfig.IC2Selection = TIM_ICSELECTION_DIRECTTI;
|
|
sConfig.IC2Prescaler = TIM_ICPSC_DIV1;
|
|
sConfig.IC2Filter = 0;
|
|
if (HAL_TIM_Encoder_Init(&htim1, &sConfig) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
sMasterConfig.MasterOutputTrigger = TIM_TRGO_RESET;
|
|
sMasterConfig.MasterSlaveMode = TIM_MASTERSLAVEMODE_DISABLE;
|
|
if (HAL_TIMEx_MasterConfigSynchronization(&htim1, &sMasterConfig) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
/* USER CODE BEGIN TIM1_Init 2 */
|
|
|
|
/* USER CODE END TIM1_Init 2 */
|
|
|
|
}
|
|
|
|
/**
|
|
* @brief TIM4 Initialization Function
|
|
* @param None
|
|
* @retval None
|
|
*/
|
|
static void MX_TIM4_Init(void)
|
|
{
|
|
|
|
/* USER CODE BEGIN TIM4_Init 0 */
|
|
|
|
/* USER CODE END TIM4_Init 0 */
|
|
|
|
TIM_Encoder_InitTypeDef sConfig = {0};
|
|
TIM_MasterConfigTypeDef sMasterConfig = {0};
|
|
|
|
/* USER CODE BEGIN TIM4_Init 1 */
|
|
|
|
/* USER CODE END TIM4_Init 1 */
|
|
htim4.Instance = TIM4;
|
|
htim4.Init.Prescaler = 0;
|
|
htim4.Init.CounterMode = TIM_COUNTERMODE_UP;
|
|
htim4.Init.Period = 65535;
|
|
htim4.Init.ClockDivision = TIM_CLOCKDIVISION_DIV1;
|
|
htim4.Init.AutoReloadPreload = TIM_AUTORELOAD_PRELOAD_DISABLE;
|
|
sConfig.EncoderMode = TIM_ENCODERMODE_TI12;
|
|
sConfig.IC1Polarity = TIM_ICPOLARITY_RISING;
|
|
sConfig.IC1Selection = TIM_ICSELECTION_DIRECTTI;
|
|
sConfig.IC1Prescaler = TIM_ICPSC_DIV1;
|
|
sConfig.IC1Filter = 0;
|
|
sConfig.IC2Polarity = TIM_ICPOLARITY_RISING;
|
|
sConfig.IC2Selection = TIM_ICSELECTION_DIRECTTI;
|
|
sConfig.IC2Prescaler = TIM_ICPSC_DIV1;
|
|
sConfig.IC2Filter = 0;
|
|
if (HAL_TIM_Encoder_Init(&htim4, &sConfig) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
sMasterConfig.MasterOutputTrigger = TIM_TRGO_RESET;
|
|
sMasterConfig.MasterSlaveMode = TIM_MASTERSLAVEMODE_DISABLE;
|
|
if (HAL_TIMEx_MasterConfigSynchronization(&htim4, &sMasterConfig) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
/* USER CODE BEGIN TIM4_Init 2 */
|
|
|
|
/* USER CODE END TIM4_Init 2 */
|
|
|
|
}
|
|
|
|
/**
|
|
* @brief TIM5 Initialization Function
|
|
* @param None
|
|
* @retval None
|
|
*/
|
|
static void MX_TIM5_Init(void)
|
|
{
|
|
|
|
/* USER CODE BEGIN TIM5_Init 0 */
|
|
|
|
/* USER CODE END TIM5_Init 0 */
|
|
|
|
TIM_ClockConfigTypeDef sClockSourceConfig = {0};
|
|
TIM_MasterConfigTypeDef sMasterConfig = {0};
|
|
TIM_OC_InitTypeDef sConfigOC = {0};
|
|
|
|
/* USER CODE BEGIN TIM5_Init 1 */
|
|
|
|
/* USER CODE END TIM5_Init 1 */
|
|
htim5.Instance = TIM5;
|
|
htim5.Init.Prescaler = 0;
|
|
htim5.Init.CounterMode = TIM_COUNTERMODE_UP;
|
|
htim5.Init.Period = 4294967295;
|
|
htim5.Init.ClockDivision = TIM_CLOCKDIVISION_DIV1;
|
|
htim5.Init.AutoReloadPreload = TIM_AUTORELOAD_PRELOAD_DISABLE;
|
|
if (HAL_TIM_Base_Init(&htim5) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
sClockSourceConfig.ClockSource = TIM_CLOCKSOURCE_INTERNAL;
|
|
if (HAL_TIM_ConfigClockSource(&htim5, &sClockSourceConfig) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
if (HAL_TIM_PWM_Init(&htim5) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
sMasterConfig.MasterOutputTrigger = TIM_TRGO_RESET;
|
|
sMasterConfig.MasterSlaveMode = TIM_MASTERSLAVEMODE_DISABLE;
|
|
if (HAL_TIMEx_MasterConfigSynchronization(&htim5, &sMasterConfig) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
sConfigOC.OCMode = TIM_OCMODE_PWM1;
|
|
sConfigOC.Pulse = 0;
|
|
sConfigOC.OCPolarity = TIM_OCPOLARITY_HIGH;
|
|
sConfigOC.OCFastMode = TIM_OCFAST_DISABLE;
|
|
if (HAL_TIM_PWM_ConfigChannel(&htim5, &sConfigOC, TIM_CHANNEL_1) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
if (HAL_TIM_PWM_ConfigChannel(&htim5, &sConfigOC, TIM_CHANNEL_2) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
if (HAL_TIM_PWM_ConfigChannel(&htim5, &sConfigOC, TIM_CHANNEL_3) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
if (HAL_TIM_PWM_ConfigChannel(&htim5, &sConfigOC, TIM_CHANNEL_4) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
/* USER CODE BEGIN TIM5_Init 2 */
|
|
|
|
/* USER CODE END TIM5_Init 2 */
|
|
HAL_TIM_MspPostInit(&htim5);
|
|
|
|
}
|
|
|
|
/**
|
|
* @brief USART6 Initialization Function
|
|
* @param None
|
|
* @retval None
|
|
*/
|
|
static void MX_USART6_UART_Init(void)
|
|
{
|
|
|
|
/* USER CODE BEGIN USART6_Init 0 */
|
|
|
|
/* USER CODE END USART6_Init 0 */
|
|
|
|
/* USER CODE BEGIN USART6_Init 1 */
|
|
|
|
/* USER CODE END USART6_Init 1 */
|
|
huart6.Instance = USART6;
|
|
huart6.Init.BaudRate = 115200;
|
|
huart6.Init.WordLength = UART_WORDLENGTH_8B;
|
|
huart6.Init.StopBits = UART_STOPBITS_1;
|
|
huart6.Init.Parity = UART_PARITY_NONE;
|
|
huart6.Init.Mode = UART_MODE_TX_RX;
|
|
huart6.Init.HwFlowCtl = UART_HWCONTROL_NONE;
|
|
huart6.Init.OverSampling = UART_OVERSAMPLING_16;
|
|
if (HAL_UART_Init(&huart6) != HAL_OK)
|
|
{
|
|
Error_Handler();
|
|
}
|
|
/* USER CODE BEGIN USART6_Init 2 */
|
|
|
|
/* USER CODE END USART6_Init 2 */
|
|
|
|
}
|
|
|
|
/**
|
|
* @brief GPIO Initialization Function
|
|
* @param None
|
|
* @retval None
|
|
*/
|
|
static void MX_GPIO_Init(void)
|
|
{
|
|
GPIO_InitTypeDef GPIO_InitStruct = {0};
|
|
/* USER CODE BEGIN MX_GPIO_Init_1 */
|
|
|
|
/* USER CODE END MX_GPIO_Init_1 */
|
|
|
|
/* GPIO Ports Clock Enable */
|
|
__HAL_RCC_GPIOA_CLK_ENABLE();
|
|
__HAL_RCC_GPIOB_CLK_ENABLE();
|
|
|
|
/*Configure GPIO pin Output Level */
|
|
HAL_GPIO_WritePin(GPIOA, DISPLAY_CS_Pin|DISPLAY_RES_Pin, GPIO_PIN_RESET);
|
|
|
|
/*Configure GPIO pin Output Level */
|
|
HAL_GPIO_WritePin(GPIOB, TOUCH_CS_Pin|DISPLAY_DC_Pin, GPIO_PIN_RESET);
|
|
|
|
/*Configure GPIO pins : DISPLAY_CS_Pin DISPLAY_RES_Pin */
|
|
GPIO_InitStruct.Pin = DISPLAY_CS_Pin|DISPLAY_RES_Pin;
|
|
GPIO_InitStruct.Mode = GPIO_MODE_OUTPUT_PP;
|
|
GPIO_InitStruct.Pull = GPIO_NOPULL;
|
|
GPIO_InitStruct.Speed = GPIO_SPEED_FREQ_LOW;
|
|
HAL_GPIO_Init(GPIOA, &GPIO_InitStruct);
|
|
|
|
/*Configure GPIO pins : TOUCH_CS_Pin DISPLAY_DC_Pin */
|
|
GPIO_InitStruct.Pin = TOUCH_CS_Pin|DISPLAY_DC_Pin;
|
|
GPIO_InitStruct.Mode = GPIO_MODE_OUTPUT_PP;
|
|
GPIO_InitStruct.Pull = GPIO_NOPULL;
|
|
GPIO_InitStruct.Speed = GPIO_SPEED_FREQ_LOW;
|
|
HAL_GPIO_Init(GPIOB, &GPIO_InitStruct);
|
|
|
|
/*Configure GPIO pin : TOUCH_IRQ_Pin */
|
|
GPIO_InitStruct.Pin = TOUCH_IRQ_Pin;
|
|
GPIO_InitStruct.Mode = GPIO_MODE_INPUT;
|
|
GPIO_InitStruct.Pull = GPIO_NOPULL;
|
|
HAL_GPIO_Init(TOUCH_IRQ_GPIO_Port, &GPIO_InitStruct);
|
|
|
|
/* USER CODE BEGIN MX_GPIO_Init_2 */
|
|
|
|
/* USER CODE END MX_GPIO_Init_2 */
|
|
}
|
|
|
|
/* USER CODE BEGIN 4 */
|
|
|
|
/* USER CODE END 4 */
|
|
|
|
/* USER CODE BEGIN Header_StartTouchHist */
|
|
/**
|
|
* @brief Function implementing the touchhistory thread.
|
|
* @param argument: Not used
|
|
* @retval None
|
|
*/
|
|
/* USER CODE END Header_StartTouchHist */
|
|
void StartTouchHist(void *argument)
|
|
{
|
|
/* USER CODE BEGIN 5 */
|
|
/* Infinite loop */
|
|
for (;;) {
|
|
UserInput();
|
|
if (osMutexAcquire(displayHandle, osWaitForever) == osOK) {
|
|
// Mutex successfully locked
|
|
ILI9341_DrawPixel(touchcoord.x[touchbuffersize - 1],
|
|
touchcoord.y[touchbuffersize - 1], ILI9341_MAGENTA);
|
|
ILI9341_DrawPixel(touchcoord.x[0], touchcoord.y[0], ILI9341_WHITE);
|
|
osMutexRelease(displayHandle);
|
|
}
|
|
|
|
osDelay(1);
|
|
}
|
|
/* USER CODE END 5 */
|
|
}
|
|
|
|
/* USER CODE BEGIN Header_snakegame */
|
|
/**
|
|
* @brief Function implementing the draw thread.
|
|
* @param argument: Not used
|
|
* @retval None
|
|
*/
|
|
/* USER CODE END Header_snakegame */
|
|
void snakegame(void *argument)
|
|
{
|
|
/* USER CODE BEGIN snakegame */
|
|
/* Infinite loop */
|
|
GameInit();
|
|
for (;;) {
|
|
osDelay(200);
|
|
UpdateGame();
|
|
GameRender();
|
|
}
|
|
|
|
/* USER CODE END snakegame */
|
|
}
|
|
|
|
/* USER CODE BEGIN Header_startreactiongame */
|
|
/**
|
|
* @brief Function implementing the reactiongame thread.
|
|
* @param argument: Not used
|
|
* @retval None
|
|
*/
|
|
/* USER CODE END Header_startreactiongame */
|
|
void startreactiongame(void *argument)
|
|
{
|
|
/* USER CODE BEGIN startreactiongame */
|
|
/* Infinite loop */
|
|
uint32_t lasttimestamp = osKernelGetTickCount();
|
|
for (;;) {
|
|
int a = rand() % 4000;
|
|
osDelay(1000 + a);
|
|
char dir;
|
|
char str[50];
|
|
|
|
// add the check for clicking too early. add the message clicked too early
|
|
if (osMessageQueueGet(pressesHandle, &dir, NULL, 0) != osOK) { // Check if someone pressed during the delay → early press
|
|
|
|
if (osMutexAcquire(displayHandle, osWaitForever) == osOK) {
|
|
ILI9341_FillScreen(ILI9341_GREEN);
|
|
osMutexRelease(displayHandle);
|
|
}
|
|
lasttimestamp = osKernelGetTickCount();
|
|
// check the queue blocking
|
|
osStatus_t status = osMessageQueueGet(pressesHandle, &dir, NULL,
|
|
osWaitForever);
|
|
|
|
int timediff = osKernelGetTickCount() - lasttimestamp;
|
|
sprintf(str, "Time %d", timediff);
|
|
if (osMutexAcquire(displayHandle, osWaitForever) == osOK) {
|
|
if (dir == 'L') {
|
|
ILI9341_WriteString(320 / 2 - 100, 240 / 2, str, Font_11x18,
|
|
ILI9341_MAGENTA, ILI9341_WHITE);
|
|
}
|
|
if (dir == 'R') {
|
|
ILI9341_WriteString(320 / 2 + 100, 240 / 2, str, Font_11x18,
|
|
ILI9341_MAGENTA, ILI9341_WHITE);
|
|
}
|
|
osMutexRelease(displayHandle);
|
|
}
|
|
} else {
|
|
sprintf(str, "Pressed too early");
|
|
if (osMutexAcquire(displayHandle, osWaitForever) == osOK) {
|
|
if (dir == 'L') {
|
|
ILI9341_WriteString(320 / 2 - 100, 240 / 2, str, Font_11x18,
|
|
ILI9341_MAGENTA, ILI9341_WHITE);
|
|
}
|
|
if (dir == 'R') {
|
|
ILI9341_WriteString(320 / 2 + 100, 240 / 2, str, Font_11x18,
|
|
ILI9341_MAGENTA, ILI9341_WHITE);
|
|
}
|
|
osMutexRelease(displayHandle);
|
|
}
|
|
|
|
}
|
|
osDelay(1000);
|
|
if (osMutexAcquire(displayHandle, osWaitForever) == osOK) {
|
|
ILI9341_FillScreen(ILI9341_WHITE);
|
|
osMutexRelease(displayHandle);
|
|
}
|
|
//clear the queue
|
|
while (osMessageQueueGet(pressesHandle, &dir, NULL, 0) == osOK) {
|
|
// Discarding messages one by one
|
|
}
|
|
|
|
}
|
|
/* USER CODE END startreactiongame */
|
|
}
|
|
|
|
/* USER CODE BEGIN Header_gamepicker_entry */
|
|
/**
|
|
* @brief Function implementing the gamepicker thread.
|
|
* @param argument: Not used
|
|
* @retval None
|
|
*/
|
|
/* USER CODE END Header_gamepicker_entry */
|
|
void gamepicker_entry(void *argument)
|
|
{
|
|
/* USER CODE BEGIN gamepicker_entry */
|
|
/* Infinite loop */
|
|
for (;;) {
|
|
osDelay(1);
|
|
titlescreen(); // Render title screen
|
|
|
|
char dir;
|
|
// Wait for input (blocking)
|
|
osStatus_t status = osMessageQueueGet(pressesHandle, &dir, NULL,
|
|
osWaitForever);
|
|
|
|
if (status == osOK) {
|
|
if (dir == 'L') {
|
|
drawHandle = osThreadNew(snakegame, NULL, &draw_attributes);
|
|
osThreadExit(); // Game Manager exits or waits for signal to restart
|
|
} else if (dir == 'R') {
|
|
reactiongameHandle = osThreadNew(startreactiongame, NULL,
|
|
&reactiongame_attributes);
|
|
osThreadExit();
|
|
} else {
|
|
// not implemeted
|
|
}
|
|
}
|
|
}
|
|
/* USER CODE END gamepicker_entry */
|
|
}
|
|
|
|
/**
|
|
* @brief Period elapsed callback in non blocking mode
|
|
* @note This function is called when TIM2 interrupt took place, inside
|
|
* HAL_TIM_IRQHandler(). It makes a direct call to HAL_IncTick() to increment
|
|
* a global variable "uwTick" used as application time base.
|
|
* @param htim : TIM handle
|
|
* @retval None
|
|
*/
|
|
void HAL_TIM_PeriodElapsedCallback(TIM_HandleTypeDef *htim)
|
|
{
|
|
/* USER CODE BEGIN Callback 0 */
|
|
|
|
/* USER CODE END Callback 0 */
|
|
if (htim->Instance == TIM2)
|
|
{
|
|
HAL_IncTick();
|
|
}
|
|
/* USER CODE BEGIN Callback 1 */
|
|
|
|
/* USER CODE END Callback 1 */
|
|
}
|
|
|
|
/**
|
|
* @brief This function is executed in case of error occurrence.
|
|
* @retval None
|
|
*/
|
|
void Error_Handler(void)
|
|
{
|
|
/* USER CODE BEGIN Error_Handler_Debug */
|
|
/* User can add his own implementation to report the HAL error return state */
|
|
__disable_irq();
|
|
while (1) {
|
|
}
|
|
/* USER CODE END Error_Handler_Debug */
|
|
}
|
|
|
|
#ifdef USE_FULL_ASSERT
|
|
/**
|
|
* @brief Reports the name of the source file and the source line number
|
|
* where the assert_param error has occurred.
|
|
* @param file: pointer to the source file name
|
|
* @param line: assert_param error line source number
|
|
* @retval None
|
|
*/
|
|
void assert_failed(uint8_t *file, uint32_t line)
|
|
{
|
|
/* USER CODE BEGIN 6 */
|
|
/* User can add his own implementation to report the file name and line number,
|
|
ex: printf("Wrong parameters value: file %s on line %d\r\n", file, line) */
|
|
/* USER CODE END 6 */
|
|
}
|
|
#endif /* USE_FULL_ASSERT */
|